Thursday, July 26, 2012

Level up! Player gets +1 to hit...monster gets +1 armour...

Came away from another blog where the statement " And because they care about combat, my players want new powers, which come with new levels"

Now do you think powers just obfuscate the hamster wheel effect, so it doesn't seem like you gain powers only for it to be countered by new monster powers? Or do power granting systems really give you +1.2 or +1.5 when they also give the monsters +1 armour, so to speak?

And say they don't and leveling up just equalises itself - how do you have a conversation with someone who can't see that and see's it as just the players gaining new powers? Do you end up just seeming to talk some moon language to them?

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