Monday, October 17, 2011

In an endless game, if you can die, everyone dies...

There's a new multiplayer persistent world game (correction: evolving persistent world) zombie game coming up. Here's the link.

I like the info dump being done in story format. Makes it more than a spreadsheet.

But the big thing is, the ability for a character to permanently die! Not to mention become zombiefied!

From the look of it, it sounds like you have to really, really lose bad to actually die.

But all the same, it's a striking move. I play the Finnish survivalist roguelike 'Unreal world' (as you can see here) and death - it really makes living more alive, if that makes sense? There's a hint of a legacy system, which sounds good - starting over exactly from scratch with no prior history just seems to cut off, when really people die and others go on to live off what they achieved while they live. This is a poignant part of stories as well.

But it seems it'll be on X-box only, so sucks to it all! Unless I buy an X-box...but their online stuff sounds sucky.

Still, if it's popular enough it'll find its way elsewhere...

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